Monday, January 27, 2014

Program Time FIllers: End Time Ain't Here Yet

Ever had an awesome program where everything went so swimmingly that you had some extra time before the parent's came to pick up their teens? Ever had a mediocre program where you should have prepared that one more activity? Ever had an awful program where things just aren't working?

Well, first of all you are not alone (as I've done all of them before lol), and second of all, I figured some fun and easy time fillers might be useful.

Just Dance 
Attach a projector to a computer, grab some speakers, and search YouTube for Just Dance. Users have screen-capture videos of many of the songs, and all of your teens can dance at the same time instead of having to wait for a controller.


Airband Awesomeness 
Attach a projector to a computer, and get some speakers set up. Ask students what songs they would like to hear. Encourage them to pretend they are the band members, just using air instead of real instruments. Blow-up guitars, fake microphones, and rulers as drumsticks also help. 


Zombie Tag 
One or two participants start out as zombies. They have to walk and growl like zombies, and try to tag other players (without running as Zombies don't have that much bone tissue and muscle left). As soon as a player gets tagged, they also become zombies. The last one or two people to get tagged are the zombies for the next round. 

Library Craziness
Let the Teens have fun with library resources. Do a book cart drag race, tallest book tower challenge, or a rolling chair obstacle course.

You have 60 seconds to complete a challenge of awesome and sometimes hilarious actions. Many of these games only require simple supplies, and are easy to explain. It also helps that their website comes complete with videos, supply lists, and explanations of the activities.
 

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